
San Pedro's Dream
4m Β· Science Fiction
A visual meditation on creative sovereignty in the machine's age. A research-creation short film.
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A man struggles with memories of his past, including a wife he cannot remember, in a nightmarish world with no sun and run by beings with telekinetic powers who seek the souls of humans.
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Johnny Mnemonic
1995 Β· β 5.8
In a dystopian 2021, Johnny is a data trafficker who has an implant that allows him to securely store data too sensitive for regular computer networks. On one delivery run, he accepts a package that not only exceeds the implant's safety limitsβand will kill him if the data is not removed in timeβbut also contains information far more important and valuable than he had ever imagined. On a race against time, he must avoid the assassins sent to kill him and remove the data before it, too, ends his life.
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Babylon A.D.
2008 Β· β 5.7
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Lips
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Demolition Man
1993 Β· β 6.8
In 1996, brash L.A. detective John Spartan and maniac killer Simon Phoenix are both sentenced to decades in a cryogenic prison as punishment for a rescue mission gone wrong. When Phoenix escapes 36 years later to wreak havoc on the future, Spartan is awakened to capture his nemesis the old-fashioned way.
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RESET
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Commissioned for the Australian Centre of the Moving Image (ACMI) exhibition The Future & Other Fictions, this essayistic collage work explores the cinematic world of cyberpunk, from sprawling dystopian megacities to the digital playground of cyberspace.
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Appleseed Alpha
2014 Β· β 6.8
The Third World War (2099β2126) devastated part of the Earth. Former nations are reforming while new powers emerge, and groups of humans struggle to survive in ruined cities. The story follows Deunan Knute and her partner Briareos as they search for the legendary city of Olympus.
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Avalon
2001 Β· β 6.5
In a future world, young people are increasingly becoming addicted to an illegal (and potentially deadly) battle simulation game called Avalon. When Ash, a star player, hears of rumors that a more advanced level of the game exists somewhere, she gives up her loner ways and joins a gang of explorers. Even if she finds the gateway to the next level, will she ever be able to come back to reality?
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Cyborg 2
1993 Β· β 4.4
In the year 2074, the cybernetics market is dominated by two rival companies: USA's Pinwheel Robotics and Japan's Kobayashi Electronics. Cyborgs are commonplace, used for anything from soldiers to prostitutes. Casella Reese is a prototype cyborg developed for corporate espionage and assassination. She is filled with a liquid explosive called Glass Shadow. Pinwheel plans to eliminate the entire Kobayashi board of directors by using Casella
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Ghost in the Shell: Stand Alone Complex - Solid State Society
2007 Β· β 7.5
The story takes place in the year 2034, two years after the events in Ghost in the Shell: S.A.C. 2nd GIG. Female cyborg Major Motoko Kusanagi has left Public Security Section 9, an elite counter-terrorist and anti-crime unit specializing in cyber-warfare, which has expanded to a team of 20 field operatives with Togusa acting as the field lead.
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Ghost in the Shell: Stand Alone Complex - The Laughing Man
2005 Β· β 7.7
The year is 2030 and six years have passed since a criminal known only as "The Laughing Man" swept through top medical nanotechnology firms committing acts of cyber-terrorism, kidnapping, and espionage leaving no known suspects. New information is revealed, as Section 9 enters the hunt for a suspect capable of unfathomable actions in this compilation of Stand Alone Complex content.
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